A Sustainable Economy
Driven by player interdependency
Interdependency between people and groups is the fundamental characteristic of an economy, as it creates the need for robust trade activity.
To increase interdependence between players our economy uses multiple utility ingredients, similar to an inventory system in traditional MMOs or games like Animal Crossing.
We build a system where players have access to a limited amount of ingredients depending on their lvl and choices, and unlock higher tier ingredients as they lvl up while losing access to the ingredients they previously had access to, so that it creates high trade volume, allows the value of each ingredients to refresh, and amplifies census growth as new players join to replace veteran players when they promote.
Find more details about our full game economy in our StarGarden white paper.
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